The Gears For Breakfast Team: Small But Mighty

how many people in gears for breakfast

Gears for Breakfast is an independent global game development studio based in Denmark with 20 employees spanning four countries. The company was founded in 2015 by Jonas Kaerlev, who also serves as its director. Gears for Breakfast is best known for developing the game A Hat in Time, a cute 3D platformer featuring a little girl who stitches hats for wicked powers. The game received generally favorable reviews from critics and was released on various platforms, including PC, Mac, PlayStation 4, Xbox One, and Nintendo Switch. The company is currently working on a new exciting project.

Characteristics Values
Type of company Independent game development studio
Founded 2015
Founder Jonas Kærlev
Number of employees 20
Location Denmark
Notable work A Hat in Time
Platforms PC, Mac, Playstation 4, Xbox One, Nintendo Switch

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Gears for Breakfast is a global game development studio

The initial idea for 'A Hat in Time' was conceived by director and founder Jonas Kærlev, who has a master's degree in computer science from Aalborg University in Denmark. Development for the game began in August 2012, and Kærlev was the sole developer at the start. Over time, the team grew to include members from four different countries.

Gears for Breakfast has a total of 20 employees and is always looking to expand its team. They have posted job openings for a Gameplay Animator on their LinkedIn page, offering remote work opportunities.

The studio has also worked on DLCs for 'A Hat in Time', such as 'Seal the Deal' and 'Nyakuza Metro', which were released on PlayStation 4 and Xbox One in Q1 2021. The PC, PlayStation 4, and Nintendo Switch versions of the game received "generally favorable" reviews, with the Xbox One version receiving "mixed or average" reviews, according to Metacritic. On Steam, the game has received overwhelmingly positive reviews from over 40,000 players.

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It was founded in 2015 by Jonas Kærlev

Gears for Breakfast is a global game development studio based in Denmark. It was founded in 2015 by Jonas Kærlev, who also acts as the CEO and lead programmer/designer. Kærlev holds a Master's degree in Computer Science from Aalborg University in Denmark, which he completed between 2011 and 2015.

Kærlev came up with the initial idea for Gears for Breakfast's best-known game, 'A Hat in Time'. Development for the game began in August 2012, and at the start of the project, Kærlev was the sole developer. However, over time, the team expanded to include members from four different countries. The game was funded through a Kickstarter campaign, which was highly successful, nearly doubling its fundraising goals within the first two days.

'A Hat in Time' was self-published for macOS and Windows in October 2017 and later released for the PlayStation 4, Xbox One, and Nintendo Switch consoles. The game centres around an alien girl named Hat Kid, who tries to get back to her home by recovering lost "Time Pieces". The gameplay involves running through an open-world environment, dodging obstacles, and obtaining collectibles. It is inspired by earlier 3D platformer games such as Super Mario 64 and Spyro the Dragon.

In addition to 'A Hat in Time', Gears for Breakfast has also developed downloadable content (DLC) for the game, including "Seal the Deal" and "Nyakuza Metro", which were released on PC and later ported to the Nintendo Switch and other consoles. The studio is currently working on a new project, which has not yet been announced.

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The studio is best known for its work on A Hat in Time

Gears for Breakfast is a global game development studio based in Denmark. The studio is best known for its work on A Hat in Time, a 2017 platform game. The initial idea for the game was conceived by director Jonas Kærlev, who graduated with a master's degree in computer science from Aalborg University in Denmark. Kærlev launched the project to address the shortage of 3D platformers in the gaming industry, specifically those developed by Nintendo. The game was developed using Unreal Engine 3 and funded through a Kickstarter campaign, surpassing its initial fundraising goal of \$30,000 with a final total of \$296,360.

A Hat in Time centres around Hat Kid, an alien girl trying to return to her home by recovering lost "Time Pieces", which are in-game collectibles. The gameplay involves navigating an open-world environment, platforming, dodging obstacles, and obtaining collectibles. It is inspired by classic 3D platformers such as Super Mario 64, Banjo-Kazooie, Spyro the Dragon, and Psychonauts. The game has been well-received by critics, with "generally favourable" reviews on PC, PlayStation 4, and Nintendo Switch, and "mixed or average" reviews on Xbox One, according to Metacritic.

The development of A Hat in Time began in August 2012, with Kærlev as the sole developer. Over time, the team expanded into a global effort, spanning four countries and entirely volunteer-based. The game was officially released in October 2017 for PC, with console releases following on PlayStation 4 and Xbox One in December 2017. A Nintendo Switch version was released later in October 2019. The game has also received several DLC expansions, including "Seal the Deal" and "Nyakuza Metro", which were released on PlayStation 4 and Xbox One in Q1 2021.

A Hat in Time has been praised for its creative and playful design, with PC Gamer's Dominic Tarason calling it a "polished tribute to a genre that doesn't get nearly enough love on PC." The game has sold well, surpassing one million sales and receiving "overwhelmingly positive" reviews on Steam, with over 40,000 ratings. The success of A Hat in Time has solidified Gears for Breakfast's reputation as a talented and innovative game development studio.

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A Hat in Time was released in 2017 on multiple platforms

A Hat in Time is a platform game set in an open-world environment played from a third-person perspective. It was developed by Gears for Breakfast, a global game development studio based in Denmark, and published by Humble Bundle. The game was released in October 2017 for macOS and Windows, and later for the PlayStation 4 and Xbox One consoles in December 2017. A version for the Nintendo Switch was released in October 2019.

The game centres around Hat Kid, an alien girl trying to get back to her home by recovering lost "Time Pieces", which are fuel sources scattered across a nearby planet. The gameplay consists of running through an open-world environment by platforming, dodging obstacles, and obtaining collectibles. It features five massive worlds with unique missions and adventures to discover. For example, players may find themselves solving a murder mystery on the Owl Express or sneaking through the bird-run Dead Bird Studio.

A Hat in Time received "generally favourable" reviews from critics, with overwhelmingly positive reviews on Steam, based on more than 40,000 reviews. The game has been praised for its creative and playful tribute to the genre of 3D platformers, with some reviewers calling it "marvelous" and "so much fun." The game's weakest element, according to some reviewers, is its "dated PlayStation 2 era" graphics.

The initial idea for A Hat in Time was conceived by director Jonas Kærlev, who felt there was a shortage of 3D platformers developed by Nintendo. Development for the game started in August 2012, and it was planned for a Q2 2013 release but was significantly delayed. At the start of development, Kærlev was the sole developer, but the team eventually grew into a global studio spanning four countries.

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Gears for Breakfast has around 20 employees

Gears for Breakfast is an independent game development studio based in Denmark. Founded in 2015 by Jonas Kaerlev, the studio is best known for its work on the game 'A Hat in Time', which was released in 2017 for PC, Mac, PlayStation 4, Xbox One, and Nintendo Switch. The game is a 3D platformer that features a little girl who stitches hats for wicked powers and explores giant worlds to recover Time Pieces. Gears for Breakfast has a team of around 20 employees spanning four countries.

The development of 'A Hat in Time' began in August 2012, with Kaerlev as the sole developer. However, over time, the team grew into a global studio with members in Denmark, the United States, the United Kingdom, Macedonia, and more. The game was self-published by Gears for Breakfast and received "generally favorable" reviews from critics, with all versions receiving "overwhelmingly positive" ratings on Steam based on over 40,000 reviews.

In addition to the original release on various consoles, Gears for Breakfast has also released DLC packs for the game. In September 2018, they released the first DLC, 'Seal the Deal', for the PC version, which was later ported to the Nintendo Switch version. In March 2021, Gears for Breakfast released both 'Seal the Deal' and 'Nyakuza Metro' on PlayStation 4 and Xbox One, with support for 60 FPS on the PlayStation 5 and Xbox Series X/S through backwards compatibility.

Despite the success of 'A Hat in Time', Gears for Breakfast has not rested on its laurels. The studio is currently working on a new project, which they have not yet revealed to the public. With a team of around 20 talented individuals, Gears for Breakfast is sure to continue creating innovative and engaging gaming experiences for players around the world.

Frequently asked questions

There are 20 people employed at Gears for Breakfast.

Gears for Breakfast is an independent game development studio based in Denmark.

Gears for Breakfast is known for developing the game 'A Hat in Time', which was released in 2017 for PC, Mac, Playstation 4, Xbox One, and Nintendo Switch.

Jonas Kaerlev is the founder of Gears for Breakfast. He also came up with the initial idea for 'A Hat in Time'.

'A Hat in Time' is a 3D platformer game featuring a little girl who stitches hats for wicked powers. Players can freely explore giant worlds and recover Time Pieces to travel to new heights.

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